Root Double -Before Crime * After Days- Xtend Edition Torrent Download [full Version] http://bytlly.com/19e2xu
About This Game The year is 2030. Business is as usual in the isolated research city of Rokumei–that is until several explosions suddenly go off in the nuclear research facility known as “LABO.” The city sends in “Sirius,” an elite rescue squad, to deal with the situation. But the situation only gets worse when LABO’s nuclear reactor melts down, sending the facility into lockdown–with members of Sirius and survivors still trapped inside. With lethal radiation leaking everywhere and not enough anti-radiation medication to last until lockdown lifts, the survivors make more and more grim discoveries. In their struggle for survival, in a deathtrap full of fire and radiation, they learn that doubt is their greatest enemy, and trust their greatest asset. The story of Root Double features two different protagonists: Watase Kasasagi, a rescue squad captain who has lost his memories in the hours after the incident, and Natsuhiko Tenkawa, a student piecing together the clues in the six days before. The only key to survival lies in the player’s hands with the Senses Sympathy System (SSS). Unlike traditional visual novels, Root Double does not have clear cut “choices,” but rather, the game uses SSS to allow the player to manipulate the story based purely upon emotion. Your emotions projected upon the characters, particularly your trust in them, shape the progression of the story. Only with effective use of this system and completion of both protagonists’ stories can the player piece together the truth and hope to discover a way out of the facility. 7aa9394dea Title: Root Double -Before Crime * After Days- Xtend EditionGenre: AdventureDeveloper:Yeti, RegistaPublisher:Sekai ProjectRelease Date: 27 Apr, 2016 Root Double -Before Crime * After Days- Xtend Edition Torrent Download [full Version] root double before crime after days xtend edition. root double before crime after days xtend edition walkthrough. root double before crime after days xtend edition review If you're familiar with the Takumi Nakazawa's work (specifically the Infinity series), you will get a feeling of familiarity as this visual novel follows similar themes in his previous works. Even so, this is definitely a thrilling experience for fans that are already accustomed to the genre. If you haven't read his other sci-fi visual novels, do it if you like this one.This game starts with two routes: A and B. A is faster paced than B, but it leaves far more questions than answers. If you start A first, you will be thrown into a confused chaos, all cleverly planned of course. B is a slow slice of life that has intermittent action sequences. It is enjoyable and you will get more answers, but it is really slow. It made me feel like reading less per day as a result. I was willing to ignore the flaws of the slow route because the final routes that were unlocked were worth the wait.Overall, I'd highly recommend this game to anyone who likes sci-fi's with decent twists to them. As a fair warning, this visual novel is absolutely massive. Make sure you have the time to dedicate reading something this gigantic. I unlocked everything in the game (TIPS, endings, CG, etc.) in 128 hours, but the normal reading time is probably between 40-60 hours. I bought it on sale for 50% off, but it is worth the full price if a sale price isn't available. Anything less than 50% off is a steal.. What a fun ride this was.Root Double is the most recent (well, if you don't count the untranslated Punchline) game by Takumi Nakazawa, the director and co-writer for the rather popular Visual Novel "Infinity" series.He worked alongside Kotaro Uchikoshi, which has been garnering praise over here in the west for his "Zero Escape Series", which are "999: 9 Persons, 9 Hours, 9 Doors" and "Virtue's Last Reward". Later this month we'll be getting the closing chapter "Zero Time Dillema".Anyway, Root Double is a sci-fi visual novel about 9 people being trapped inside a nuclear research facility called LABO. After an explosion occurs and a "Case N" is announced, the facility enters a timed lockdown and those 9 souls must survive until it's lifted. However, too many things seem strange about the incident, and the answer lies within the memories of each one, both after and before the accident.First of all, PLAY ROOT A FIRST! I cannot stress this enough. Otherwise your enjoyment of the story will be severely damaged.Second, even though it often gets compared to the Zero Escape series, know that Root Double is not so much about the survival as it is about it's characters and the worldbuilding around the novel concept of Beyond Communication (think Telapathy, but way more detailed and explained in well researched scientific terms). It has its fair share of tense moments, and Root A in particular is more focused on the increasingly dire situation, but after that things slow down a bit to focus on characterization, which I didn't mind at all: it still had tons of suspenseful foreshadowing and it was absolutely entertaining throught.It has some problems, however: some of the biggest twists are rather predictable and I felt it lost some opportunities of creating really awesome scenes using it's core storytelling premise, which is absolutely BRILLIANT by the way. Not to mention how it's choice system, despite a bit confusing at first, is a breath of fresh air on VNs.Even so, do not let this dissuade you from trying this out: it's hands down one of the best, most meaty and all-around great Visual Novels on Steam, trully showing that the medium can be much more than porn or dating-sims. Hell, it clocks around 50 to 60 hours to complete all the content, it's price is more than worth it.PS: also, for those of you who enjoy it, there's plenty of bad ends. I love how bad ends makes you think through your choices.. Root double is a good concept which starts off strongly but poor pacing in the second half means it's not something I can recommend.I was intrigued by this concept way back in 2012 so it was good to finally play it. I played route B first since it seemed the more boring of the two (random high school life Vs 9 people trapped underground... one is obviously more interesting than the other). Playing route B first does give you the answers to a few of the mysteries on route A but this was fine since there was still much more that hadn't been revealed by the end of route B. I believe I made the right choice doing B first since the slow down in pacing going from A to B might have made stop playing.After completing routes A and B is where it started to fall down a bit for me. There are two more routes after (Routes C and D) and they have to be completed in order. Route C is very short and is basically just a recap of route A which I imagine would be good if you played A first but if you do B then A then you already know it all already. In route D the pace slows to a crawl. In-game the time it takes is 3 hours but play-time it's much much longer since the whole route is essentially a series of flashbacks going over every single character's life leading up to what's going on at LABO. Without giving away any spoilers, this is how bad the pacing gets: at one point a character notes the time, 1.5-2 hours of reading later the character notes the time again and only 3 minutes in-game have passed.The flashbacks themselves are often incredibly tedious as many of the character's lives intersect so in some cases you end up watching the same scene from 3 different angles. Character's have an extended and brief version of their backstory and obviously you have to read the extended version to get the true ending even though the brief version is usually sufficient to understand their motivation.The senses sympathy system is not really used to it's full effect. In every single situation only 3 values on the sliding scale are ever needed. Although that could probably be reduced to two since lots of the decisions boil down to "Do I trust character A, character B, both, or neither?". I think the game would probably be improved if this system was taken out and replaced with the usually pick one of two or three choices most VN have.After route D I didn't care enough about the characters anymore to actually enjoy the ending. It just sort of happened. All the reveals are made about half to two thirds through route D and after that stuff just sort of doesn't happen in between flashbacks and then all the character's escape. I haven't bothered with the Xtend stuff because of this.Other than this the art and music are both passable. They do their job. Overly-large-eyed same-faced anime characters aren't the most attractive but we're here for the story first and foremost and with a suspenseful story about rescue and escape, pacing is important.. First and foremost, i'd like to say this:Do not be deceived by this Visual Novel.Root Double tells a story divided in four parts, through the viewpoints of two protagonists: Watase, the firefighter and Natsuhiko, a high school student capable of using ESP powers like telepathy and such.The game initially ropes you in with a very engaging and well written survival scenario, in which several characters trapped inside an underground laboratory try to survive after a nuclear meltdown occurs and the whole place is locked down to prevent the radiation from leaking outside. This part is actually very entertaining to read, as it feels like a fast paced survival thriller.Then everything starts falling apart as you get to the second scenario, Root Before. The game switches to a high school setting as you see the events that took place before the incident. Seeing what led to the events that happen in the first part sounds interesting on paper, but the game's pace slows to a crawl as it forces you to read through hours upon hours of slice-of-life with poorly developed characters that i frankly couldn't care less about. Even the single possibly redeeming factor of this scenario, a relatively well built-up plot twist that was supposed to have some emotional weight behind it, is completely wasted as the game promptly turns the entire twist meaningless mere moments after it happens.And sadly, it doesn't get better from here. The game's final scenario is just a long series of flashbacks one right after the other, with essentially nothing actually happening in-between. The story's main conflict has a very unsatisfying conclusion and the ending itself is rather overly idealistic and generally dissappointing.As such, I'd like to stress that you should not be deceived by this VN's strong start, because that's literally all it has going for it. Only dissappointment awaits after those initial 15 hours, and as you can see from my playtime, that's not even a third of the reading you'll be doing if you stick around until the end.. I love it! It's got a very rich story, great characters, full japanese voice acting, a unique way to interact in the story, so much to explore.Definitely worth the price if you want to get sucked into a great fantasy world and a long emotional rollercoaster. Who put the sliced onions next to me? I SWEAR I'M NOT CRYING!! ;_____;. I'm recommending this game because I sat on the fence for a couple of months, not quite convinced by a "Mostly Positive" rating, and finally got the game on sale for $17. After basically sobbing last night at about 3 a.m. during the revelations near the end of the second route, I now wish I'd payed full price for this game, because it deserves every dollar. I'll make up for that mistake by encouraging all who are even mildly interested:Buy this game. You will not regret it.A unique mix (thematically) of Steins;Gate, Ever17, and Danganronpa.... I had high expectations going into this (as a fan of the Infinity series), and they were fully met. The thematic similarities -especially the focus on the role of the "observer" - are there, but it also puts its own unique twist on that theme. It would go completely against the whole point of what is to a large part a mystery novel to go into too much detail here, but what I can say is that the writing is solid, the setting is interesting, the characters are well realized, and the high quality music and art both serve to flesh them all out. If I had to point to anything negative, then - again like the "Infinity" series - the pace could have stood to be somewhat more brisk at some points in the story.Overall, I'd say that this is easily one of the best VNs currently available (in complete form) on Steam, and well worth a purchase.
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